![]() ![]() Roblox is also planning a voice chat experience that will allow users to chat with their friends wherever they are in Roblox, TechCrunch reported. That could be a helpful tool to root out bad people, but it puts the onus of reporting on the users. "Our community will be able to self-regulate and flag a user that is not adhering to community standards, and that user may be removed from an experience or lose speaking privileges," Bronstein said in his blog. ![]() It is likely that right after that, we may go to an audience that is 13 plus and park there for a while until we understand exactly if all the pieces are falling into place before deciding if we ever open it to a younger audience."Īs for moderation, Roblox will let users self-report issues. ![]() We may start, as I mentioned, with the developers. In an interview with TechCrunch, Bronstein suggested that the company may never give access to kids.īronstein said, "I think we want to take it slowly and we want to learn as we go through it. fan going on in room, playing music, etc.).Online gaming platform Roblox recently announced that it would be taking its first steps to introduce voice chat by opening up a feature it's calling " Spatial Voice" for select developers in an invitation-only beta.Īccording to The Verge, Roblox's chief product officer Manuel Bronstein, in a blog post said, "With Spatial Voice, Roblox creators will begin to test developing experiences where conversations can happen in a realistic way, mirroring how we listen and respond to the world around us each day."īased on this limited description, it sounds like Spatial Voice will attempt to reflect the way voices carry in the real world and require you to be close proximity to another player to speak to them.Īdding voice chat of any kind into Roblox immediately raises concerns about how the company will moderate conversations, especially given Roblox's massive popularity with children.īut Roblox plans to roll out the feature slowly, according to TechCrunch, giving access first to 5,000 developers and all of them will be 13 or older. In addition, as a player who likes to play games that use voice chat, it would allow me to be able to actually hear certain players, while also lowering the sound of players who have a loud mic or are doing something else (i.e. If Roblox is able to address this issue, it would improve my development experience because I would be confident knowing that players can adjust the audio levels of other players in their server to have the best possible experience with voice chat. music) but are having difficulty understanding other players in game. The ability to change user volume would also be more accessible to users who are hard of hearing they may not want to increase in game volume (i.e. Many platforms with voice chat have a feature like this, such as Discord: Other times, some players are overly loud, making the experience uncomfortable. When others and I use voice chat, often times it is impossible to hear what other players are saying through spatial voice chat even though they are right next to me. As a Roblox developer, it is currently too hard to develop games with voice chat and other volume effects together as players often complain about voice chat being difficult to hear. ![]()
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